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Vahrokh Vain > Technology > Computer > Games > EvE Online > EvEMarketHistoryDump, an EvE markets OHLC data exporter

EvEMarketHistoryDump, an EvE markets OHLC data exporter

14 November 2012 By Vaerah Vahrokha

 

Installation

The hardest part about using EvEMarketHistoryDump is the installation. Once installed, all you’ll have to do is to double click the executable.

Installation steps:

  1. ~1~ from this web site. It comes in a ZIP file.
  2. Unzip it somewhere.
  3. Open the EvEMarketHistoryDumpOHLC.ini file. This is where all the configuration is to be done.
    Like every .ini file, this one is divided in sections (in square brackets) and within those sections are series of “key = value” entries that represent the various option.
  4. In the [Paths] section locate the “EVERoot” entry (it should be the first). The path indicated after the “=” sign has to point to the EvE client installation folder.
    • Don’t enclose the path within quotes or double quotes even if it contains spaces.
    • This path is directly fed to Reverence so if you find issue please refer to the Reverence thread about possible causes and solutions.
    • Use forward slashes to separate the directories. It might work with backslashes but I have not tested it.
    • Notice that some times Windows® loves to make things less intuitive and installs EvE in a “Program Files (x86)” folder.
    • Notice how Windows® locale will show “Program Files” with another name even if the real directory in the file system is called “Program Files”.
    • Don’t add a slash at the end of the path.
  5. Create (anywhere) the folder where the generated OHLC text files will go to. IMPORTANT! ALL the files in this folder will always be deleted at each program run. Don’t store anything else, because you will never get a confirmation prompt and you will lose your stuff for sure.
  6. In the [Paths] section locate the “OutPath” entry. Write the path to the folder created at point 5 here. The path should have slashes and not backslashes (might work regardless but I did not test it) and must end with a slash.
  7. In the [ItemsToDump] section locate the “ItemsList” entry. This is the full list of the items you want to export from the EvE client cache to OHLC format files. The item names are written in a precise way that you should follow (or get unpredictable results):
    • Names must precisely match the EvE Online in game items. I have included a lot of them as example.
    • Names must be one per line
    • Empty lines may be used as separator, to make reading easier.
    • Lines always start with a TAB character, even the empty ones. If you miss even one TAB, then the program will only read the items prior to the line without the TAB. I did not test if spaces may be used in place of TABs, so do it at your risk.
  8. Save the file and Start EvE. The next steps will be familiar to those who used cache scrapping programs before.
  9. Market windowOpen the market window. Every time you will want to refresh the OHLC data you have to re-run EvEMarketHistoryDump with the following in game setup.
  10. Click on the “Price History” tab. Failure doing so will cause the cache to not be updated and thus you will only see old prices.
  11. At the bottom of the market window, select “Year” in the Time drop down box.
  12. Navigate all the markets you have listed in the ItemsList list (step 7). I.e. if you listed all the minerals, now you have to browse through all the minerals. If you don’t browse all the markets, EvEMarketHistoryDump will abort in the middle of its run with no warning and will not output anything (or output partial and outdated OHLC data).
  13. A simple way to automatically browse a lot of markets in “autopilot mode” is to open the in game browser and point it to my “EvE market auto-caching in game browser page” also hosted on this web site.
    For instructions about how to use it please read this post. The special page itself is available at this location.
  14. Quit the EvE client.
  15. Start EvEMarketHistoryDump.exe. If it’s the first time you use it, I strongly advise starting it from a command prompt. This way you can see the error messages and fix the issues. The command prompt is available in the “Start => Accessories” Windows® menu. Use a search engine to find out how to change drive letter and directory to the EvEMarketHistoryDump folder. (just typing EvEMarketHistoryDump is not enough, you’ll get a “file not found” error).
  16. If you see a “Missing MSVCRT….DLL” or similar, you have to install the Microsoft Visual C++ 2010 runtime libraries. They should be available here (32 bit) or here (64 bit). Install the 32 bit first (even if your O.S. is 64 bit), if it does not work proceed with the 64 bit.
  17. If you see other error messages, this is due to the EvEMarketHistoryDump.ini file missing or a wrong EvE client folder being indicated in the configuration file. The latter is by far the most common error, you’ll see some text mentioning “Blue” or “Reverence”. If you double checked the configuration file for the correct EvE client path and still get errors please refer to the Reverence thread.
    If you don’t see any “rolling text” it means you forgot to put TABs before the item names in the configuration file or, while in game, you did not browse through all the markets you specified in that file or did not switch to Price History.
  18. If all goes well, you’ll see a lot of rolling text in the command prompt window. You may speed up the execution by minimizing that window.
  19. Once the rolling is over, open the folder you specified as OHLC data files output (step 5). You should see a number of CSV files, ready to be imported in a trading platform or Excel. If you don’t see any file then you indicated a wrong path at step 5, did not browse the markets as instructed above or forgot to prepend TABs to the item names as explained above.
  20. Each item will have multiple CSV files. They are meant to be used by different programs you might have available. The CSV files start with the item name, then the format standard adopted (if any) and finally the in game region they refer to.

    Example: Tritanium-OHLC_XLS-The Forge.csv means: item = Tritanium, region = The Forge, OHLC_XLS = OHLC format for Excel.

    At the time of writing, the following formats are available:
    • None: this is a direct dump of the in game cache. It includes the date, minumum, maximum and average price, volume and number of transactions. Volume is the same items quantity volume you see at the bottom of the EvE in game charts. The number of transactions is just the number of buy or sell operations made in that day. Example: Tritanium-The Forge.csv.
    • OHLC_XLS files: these are OHLC files compatible with Excel candlesticks charting. Excel needs the data placed in a certain way else some lenghty series customizations need to be made. This format provides the data already in the expected order. Example: Tritanium-OHLC_XLS-The Forge.csv.
    • OHLC-Yahoo_EOD: these are OHLC files that may be opened by any Yahoo End Of Day quotes compatible financial and charting software. Example: Tritanium-OHLC-Yahoo_EODThe Forge.csv.
    • OHLC-YMD: these are the most general OHLC files. They may be opened by a large number of financial analysis or charting software. One of them – including a tutorial about how to exactly import and work with these files – is covered in detail at this location.
  21. Import those files in your desired applications and have profit! You are now able to create the same identical charts you have seen made by Vaerah!

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Filed Under: EvE Online, Games, Software Tagged With: cache, EvE Online, market, PASR, price action, Vaerah Vahrokha, Vahrokh

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Comments

  1. A Young Eve Trader says

    30 November 2013 at 12:24

    I am knew in everything Eve as well trade, but what I could see with my own eyes ( seeing patterns in sell order and buy order ) is well explained in your examples. I wan’t able to put my finger on it and now this is really clear. So thanks for this acute web site and still dissecting it into a fine and “scientific” approach of the trade.
  2. Huehue Johnson says

    24 November 2013 at 23:36

    Hey Vahrokh! Great site you have here, I’m learning a lot from it. I’m wondering where the EveMarketHistoryDump program has gone though, as I can’t find it anywhere on the site. The link in this article leads to the download page, but only the EVE Income Analyzer is there.Thanks!
    • vahrokh says

      25 November 2013 at 03:46

      There have been two issues that affected EvEMarketHistoryDump. The first was a the downloads software breaking, it made every download unavailable. The replacement downloader faced months of issues as well.And then CCP in their wisdom decided to change a lot of things in their cache files format so I had to modify EvEMarketHistoryDump to work with it again.Now it’s almost ready to be published again, stay tuned!
    • vahrokh says

      25 November 2013 at 16:14

      The download is up!

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Definitioner

OHLC
Open, High, Low, Close (and sometimes Volume) data, is a finance industry standards format used to represent price evolution during a certain period of time (daily, weekly, hourly...). OHLC data are consumed by financial analysis applications and by charting software to represent price action.
1 (OHLC)
Open, High, Low, Close (and sometimes Volume) data, is a finance industry standards format used to represent price evolution during a certain period of time (daily, weekly, hourly...). OHLC data are consumed by financial analysis applications and by charting software to represent price action.
1 (audit)
The general definition of an audit is an evaluation of a person, organization, system, process, enterprise, project or product.
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Meta gaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. Another definition refers to the game universe outside of the game itself.
1 (emergent)
Emergent gameplay refers to complex situations in video games, board games, or table top role-playing games that emerge from the interaction of relatively simple game mechanics.
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A sandbox game is a type of video game design where a player can roam freely through a virtual world and is given considerable freedom in choosing how or when to approach objectives. Sandbox emphasises a paradigm where, as in a physical sandbox, the user is entertained by his ability to do as they wish creatively and with there being "no right way" of playing the game
1 (discretionary)
A discretionary method is a trading method where little or no mechanical tools and procedures are used to decide the trades. A discretionary trader applies a solid ruleset basing on a flexible interpretation of the market
1 (PLEX)
A Pilot License Extension (PLEX) is an item that adds 30 days of game time to an EvE Online account. It is freely traded like any other in game item. CCP accepts to convert in game PLEXES to real money in case disasters and emergencies happen.
1 (NEISIN)
A New Eden Interstellar Securities Identification Number (NEISIN) uniquely identifies a security. While its structure is identical and strictly compliant with "real life" ISINs, NEISINs are tailored to New Eden investments and contracts.