Industry and economy
EvE is fundamentally based on a demand and offer, quasi-realistic economy. That economy is heavily interwined with its industry.
The coming summer patch is going to hugely impact industry, and through it, economy.
CCP developers have posted a series of dev blogs explaining the changes. A whole series was needed, as the changes are all encompassing.
It’s a very bold move for a game company as well, as changing a running MMO economy poses extreme challenges and risks, several MMOs have downright closed down as consequence of a bad economy change.
Building better Worlds: an introduction to the coming changes.
Industry UI: the long time awaited User Interface changes, made to streamline and make easier for players to build and research stuff.
Researching in the Future: a primer about how the various industry sectors (material research, copying, invention and so on) mechanics are going to change coming the next expansion.
The Price of Change: how the industry changes are going to affect manufacturing and research costs.