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Vahrokh Vain > EvE Online – The best space simulation MMORPG > Audits > 2011-01-15 [CSRB6JXBO062] Rykker Bow

2011-01-15 [CSRB6JXBO062] Rykker Bow

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Performance audit report for Rykker Bow business proposal
This is Vaerah Vahrokha’s analysis as of 2011-01-14 20:00 EvE Time.
NEISIN code: CSRB6JXBO062.
Official discussion: link to investment prospectus.
Public Audits Record (PAR) for this investment: backlink.

Tools used
EvE Wallet Aware
jEveAssets
EvEMeep
EvE Asset Manager
EvEMon
EvEHQ
Eve Trader – New release by Femaref
Microsoft™ Excel®
Blender 3D => LuxRender
Paint.NET => Bolt Bait Pack, DPY Plugins, MadJik Pack, Vandermotten Effects

Forewords about the Audit
Rykker Bow is an high sec trader. He has succesfully started and completed the bond CSRB6JXBO062. This is the publicly disclosed portion of the bond performance report. Item names have been removed to preserve the Investee trade secrets. The values presented as bond maturation assets are off a snapshot that still includes the 16B principal plus 1.5B interests. This snapshot has been chosen because at bond maturation the Investee reimbursed capital and promptly started his next ventures, this would skew performance per day evaluation.

 

Start of bond assets and balance

1">audit-record" border="0">
1">audit-record" style="text-align: left;" colspan="3">Balance
Wallet balance(*):20.120B
Market sell-orders: 7.260B
Market escrow:1.600B
Contracts:0.000B
Investments:0.000B
Total:28.980B

(*) This amount includes the Investors principal for a total of 15B.

 

1">audit-record" border="0">
1">audit-record" style="text-align: left;" colspan="3">Assets
POS:2.900B
Fleet / ships (unfitted):2.200B
Modules:1.700B
Misc. solid assets; minerals, salvage, ice and trade goods etc.:0.199B
Blueprint copies and originals:0.267B
Other:0.323B
Ordered assets under construction:0.000B
Total:7.589B

Estimated grand total: 36.569 Billion ISK

 

End of bond assets and balance

1">audit-record" border="0">
1">audit-record" style="text-align: left;" colspan="3">Balance
Wallet balance:46.500B
Market sell-orders:0.246B
Market escrow:0.413B
Contracts:0.000B
Investments:0.000B
Total (*):47.159B

1">audit-record" border="0">
1">audit-record" style="text-align: left;" colspan="3">Assets
POS:2.900B
Fleet / ships (unfitted):3.790B
Modules:3.470B
Misc. solid assets; minerals, salvage, ice and trade goods etc.:11.500B
Blueprint copies and originals:0.867B

Other

Accessories:8.995B
Charges:0.103B
Commodities:1.233B
Drones:0.042B
Ordered assets under construction:0.000B
Planetary items or resources:0.255B
Ship components:1.390B
General or classified items:3.766B
Total:38.311B

Estimated grand total: 85.470 Billion ISK (*)

(*) This sum is inclusive of Investors principal (15B) and matured interests (1.5B), for a total of 16.5B.
Therefore the N.A.V. is 68.970B.

The above evaluations were made by using The Forge prices as reference.

 

Performance analysis

The bond has been run on some premises:

  • Taking advantage of the last patch secondary effects on the market
  • Have a manufacturing line ready to put the above in practice
  • Deal with the short window of opportunity given by the patch effects by having a strong trading buffer and shocking impact on the market niches of interest.
  • Keep trading other regular items as well.

The Investee had the whole setup ready and also asked for third party consultancy by the time the expected market demand happened.

The following are some numbers about how the bond proceeded:

  • Main material used to pruduce items: purchased for 76.616B.
  • Gross sales for the top produced item: 40.703B.
  • Top value item bought for resale: 86.436B in buy orders, yielded to 90.972B sales.
  • Broker fees paid: 4.426B. Total transaction taxes paid: 2.595B.
  • Total market turnover, including taxable income: 519.022B.
  • Best markup per item: 31%, average for the top items is 20%.
  • NAV increase from beginning to end of bond: 32.401B in one month. This means that thanks to the bond, the Investee managed to increase his NAV to 319.76% of its original 21.569B value.
  • The Investee traded 137 groups of items (group indicates all of the same kind of item, ignoring meta level etc.). Total gross income has been 421.455B. Total gross expenses have been 389.205B. Total capital moved has been 810.660B.
  • Total player exchanged between players: 29.327B. These include 1.640B in Christmas donations to various people. There has been a further Christmas gift of 550M to Investors and other gifts were given for specific reasons to people that will not be disclosed in this report.

 

Markets analysis
Follows a number of graphs that give a visual representation to the numbers above.
The full size version is available by clicking on the pictures (only on the PAR web site).

Graphs key: green = profit, red = loss, yellow = gross sales.

 

Daily sales amount, profits and losses
The graph covers the whole bond duration.

 

Top 25 most profitable products
The graph below shows the top 25 most profitable items in absolute value It’s worth noting how the first 16 top items are self manufactured by the Investee, demonstrating his market predictions were true.

 

Top efficient products
The following graph shows the item that yielded the best profit per value.
I.e. the top item shows an efficiency of 0.31 (rightmost column), this means it could be resold for a 31% markup.

 

Top trading stations
This graph shows the best selling stations. Notice how every other kind of income or expense (i.e. manufacturing) is not factored in.

 

Trading hours
This graph shows the best selling stations. Notice how every other kind of income or expense (i.e. manufacturing) is not factored in.

 

Selling speed
The following graphs show the selling speed for the top items. Each item has a line showing how many sold in how many days.

Selling speed 1/2

 

Disclaimers
Due to stringent EvE API limitations, although the information provided to you on this document is obtained or compiled from sources believed to be reliable, Vahrokh Consulting cannot and does not guarantee the accuracy, validity, timeliness, or completeness of any information or data made available to you for any particular purpose.
This Auditor is actively and passionately against any breach of privacy, in particular regarding in game mail API access. Therefore no information will ever be gathered and no audit will ever be released that will contain any element found by eavesdropping someone else’s private communications.
Neither the information nor any opinion contained in this document constitutes a solicitation or offer by Vahrokh Consulting or its affiliates to buy or sell any securities, assets or services.

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Definitioner

1 (OHLC)
Open, High, Low, Close (and sometimes Volume) data, is a finance industry standards format used to represent price evolution during a certain period of time (daily, weekly, hourly...). OHLC data are consumed by financial analysis applications and by charting software to represent price action.
audit
The general definition of an audit is an evaluation of a person, organization, system, process, enterprise, project or product.
1 (audit)
The general definition of an audit is an evaluation of a person, organization, system, process, enterprise, project or product.
1 (Meta game)
Meta gaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. Another definition refers to the game universe outside of the game itself.
1 (emergent)
Emergent gameplay refers to complex situations in video games, board games, or table top role-playing games that emerge from the interaction of relatively simple game mechanics.
1 (sandbox)
A sandbox game is a type of video game design where a player can roam freely through a virtual world and is given considerable freedom in choosing how or when to approach objectives. Sandbox emphasises a paradigm where, as in a physical sandbox, the user is entertained by his ability to do as they wish creatively and with there being "no right way" of playing the game
1 (discretionary)
A discretionary method is a trading method where little or no mechanical tools and procedures are used to decide the trades. A discretionary trader applies a solid ruleset basing on a flexible interpretation of the market
1 (PLEX)
A Pilot License Extension (PLEX) is an item that adds 30 days of game time to an EvE Online account. It is freely traded like any other in game item. CCP accepts to convert in game PLEXES to real money in case disasters and emergencies happen.
NEISIN
A New Eden Interstellar Securities Identification Number (NEISIN) uniquely identifies a security. While its structure is identical and strictly compliant with "real life" ISINs, NEISINs are tailored to New Eden investments and contracts.
1 (NEISIN)
A New Eden Interstellar Securities Identification Number (NEISIN) uniquely identifies a security. While its structure is identical and strictly compliant with "real life" ISINs, NEISINs are tailored to New Eden investments and contracts.